Session 28 Oct 2012-10-28
The rough hewn statues are advancing on the party. The statues appear to be earth elementals of some description. As Basalt runs in he is hit hard. Jock runs up and tries to defend him and the 2 of them chip away at this craggy beast. Working together Basalt and Jock manage to take it down and see that Willowbark and Connard have both taken down their opponents.
When the statues are defeated Willowbark examines the skull she found with the glow that started this fiasco. There is a necklace inside with 9 finger bones each one containing a different gem in it. She searches more and fines a fine silver necklace with a blue horse jumping over clouds.
The adventurers head on to the unexplored area of the barrow. There is a 7 foot statue of an Ogrillon. They skirt around the statue lead by the thief. They believe there is illusion magic a foot in here. Unwilling to pass up possible treasure or battle, Jock turns and flings a stone at it. It explodes into a giant amoeba. They are now faced with this slimy creature, a gaping mouth. It lets out a scream and Ethelblue freaks out and starts gibbering. Basalt goes blind but the others take it down with ease.They wander into the remains of an armoury. There are weapons and shields that are corroded and worn. As Conrad searches more thoroughly, there are hands dropping out of gauntlets and advancing. Ethelblue casts turn undead and all 12 hands explode.
Further inspection reveals a crate with some potions, sliver torcs and a javelin. The javelin does not appear to be the horn spear they were looking for. They carry on through the next corridor.
The adventurers come to the main hall where the barbarians feasted. Basalt goes to steal the swords from the statues believing this wise in case they come to life. However the swords rise of their own accord and attack. Of the 12 that fly towards him only one manages to hit its target, he somehow manages to parry the rest away. Conrad goes to attack a statue and his own sword tries to attack him. Something is turning the more elegant weapons away.
Jock tries to go in unarmed but 4 swords attack him. The party figure out that if they smash the skulls on the statues the swords will stop attacking.
They find 4 sealed clay pots with liquid in it and Orcish runes in the wax seals. As usual Jock tries to read the runes and then remembers he cannot read. They translate to Bull, Weakness fixed, Upset tummy fixed, Stick to walls. They divvy out the potions and then move on.
In the next chamber there is a stone plug in the centre of the room which is adorned by a statue of an orc female’s leering face. Conrad and Jock lift the plug and it slips down through the pit. There is a shout and ghosts appear. They are not very intimidating. They seem to be a poor illusion. Jock secures a rope that Willowbark was carrying and climbs down. He sees images of twisting serpents and a statue of a great Orc warlord. As he continues the floor appears earlier than it should. Even the well was an illusion. He looks to see where he is and finds himself in a round chamber with an exit to the west.
Once they are all in the room a great 9 foot warlord enters. Ethelblue throws the javelin but it goes straight through. It seems to be an illusion. They head down the passage the illusion came out of. They find 3 biers and there are undead orc women rising and threatening. They are turned and the chamber is searched. They find a box made of mother of pearl, a sliver mirror, sliver comb and a large ornate bowl.
The adventurers carry on through the barrow and find a slab with the skeletal remains of what could possibly be Tymac the orc lord. Whilst searching, a wraith attacks. They attack in a well coordinated manner and Jock takes it down.
Willowbark investigates the remains and takes the skeleton’s sword which is well balanced and finished with a mat black surface. They discover that the skeleton has a trap and Conrad deliberately sets it off.
They head on and find a wooden treasure chest that is covered in mildew. In the chest is a brown ceramic dish with a depiction of running ogres with stag antlers, an obsidian spear head, sack of money, saddlebags probably full of money, a dark wood shield with an ogre skull motif, a mace which has a dragon fist for the business end, a potion flask, 4 ceramic tablets, 2 golden stirrups, a set of gold studs, a cup made of conch shell set with silver and gold, a golden medallion 6 small sapphires, an iron sceptre inlayed with an emerald and finally a golden dagger sheath encrusted semi precious stones.
Ethelblue finds a cloth that is wrapped around a spear. It is about 6/7 feet long. The head is a spiral horn shape. At last they have reached the item they have searched so intrepidly for.
There is a door to the north. They set of through the door and find the rope that lowered them into the Orc lord room.
They get out of there and make their way back to the camp from the evening before and rest. Upon the morrow they head back to Pebbleton.
The village allows them access yet again, even after seeing Basalt’s face. Marrelin breaks the head off the spear and puts the horn back on Treetrot. Ireandel is restored to his former glory. He speaks, and thanks the party for their valiant efforts. The travellers are told they may now consider themselves lifelong friends of the elves. The sword is identified as the sword of Tymac after Willowbark shows it to Ireandel.
As is the nature of the mayor of Pebbleton, he throws a feast in honour of the heroes and they are given leave to rest for a couple of days before they head off.